User Tools

Site Tools


leyline

This is an old revision of the document!


Table of Contents

Leyline

A leyline is a source of magic that is present or absent in different parts of Mersia.

Structure

A leyline consists of three parts. First a source. Next, a stream. Finally, a taper. A source is a single point from which the leyline originates. The source cannot be moved, it is locked rigidly in place. The stream may be moved laterally, but it cannot turn sharply, so in order to move a leyline's path by a significant distance, one must travel along its length and push the leyline gradually in the desired direction. The energy of all leylines are drawn from the strength of the love for the land of its inhabitants.

Formation

When a dragon or a being with a sufficiently draconic soul forms a significant spiritual connection with a place or a geographical feature, two things happen. The weight of the emotional connection settles into the ground beneath the place, and particles known as “faespores” settle into the ground, pressed there by the weight and significance of the emotional connection. These faespores accumulate over time, as the dragon makes repeated visits to the place, as the dragon talks to the place, as the dragon watches over the place. Eventually the faespore density reaches a critical point, at which point the spores germinate, and the rhizomes (which are in a higher physical dimension but whose weight and 'signal' impacts the third dimension) spread and interweave, forming the physical leyline. The emotions accumulated over that ground fill the leyline like electricity in a wire, and a fae, the field projection of that emotional current, comes into being somewhere in the area around the place. The range the nature spirit may freely roam varies depending upon the strength of the emotional connection, whether there is more than one soul with a strong bond to that place, and whether other souls (like those of sapes or kobolds) also have a strong connection to the place.

leyline.1687561451.txt.gz · Last modified: 2023/06/23 23:04 by bearglyph