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flowgrass [2023/05/03 22:36]
bearglyph
flowgrass [2023/05/03 22:55] (current)
bearglyph [Usage]
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 Once plucked, if a piece of flowgrass lies 'dormant' for too long (a period of 3-12 days, depending on variety) it will decay and lose its properties. Dormancy may be 'reset' by using the flowgrass, or the item containing the flowgrass. Once plucked, if a piece of flowgrass lies 'dormant' for too long (a period of 3-12 days, depending on variety) it will decay and lose its properties. Dormancy may be 'reset' by using the flowgrass, or the item containing the flowgrass.
  
-The properties may be made permanent through continuous and prolonged use, in a fashion similar the development of [[weaponskills]].+The properties may be made permanent through continuous and prolonged use, in a fashion similar the development of [[weaponskill]].
  
 ====Preparation==== ====Preparation====
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 ====Usage==== ====Usage====
  
-The most common usage of +The most common usage of flowgrass is in the preparation of sleds. Large sleds are prepared with a significant amount of flowgrass in the skids, allowing for a single person to move many tons of cargo. This is useful in cities with a significant proportion of mages, in areas which see much trade (for example Raol Pera, Tainra, or Ocean City).
flowgrass.1683153400.txt.gz ยท Last modified: 2023/05/03 22:36 by bearglyph