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hoop [2024/09/16 19:48] bearglyphhoop [2024/09/18 14:31] (current) bearglyph
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 Players are allowed to tackle each other, and a player is considered 'out' if they set foot outside their own team's area or a neutral zone. If a player is declared out, they must immediately leave the playing area for the remainder of the round. Dribbling is optional, and possession of the ball is ended if a player touches the ground at or above their knees (including their back). The player has one second after falling to either pass the ball to a teammate or otherwise let go of the ball. Players are allowed to tackle each other, and a player is considered 'out' if they set foot outside their own team's area or a neutral zone. If a player is declared out, they must immediately leave the playing area for the remainder of the round. Dribbling is optional, and possession of the ball is ended if a player touches the ground at or above their knees (including their back). The player has one second after falling to either pass the ball to a teammate or otherwise let go of the ball.
 +
 +If a player has possession of the ball while in their own safe zone, and their team is ahead in score, they must either pass the ball to a teammate who is outside the safe zone, or exit the safe zone themselves, within five seconds. This rule exists to prevent a strategy of getting ahead in score and then bringing the ball into the safe zone and keeping it there.
  
 For a shot to be 'legal', both of the player's feet must be firmly on the ground with the player standing still at the time the shot is taken. Jump shots, dunks, and running shots are therefore not allowed. This makes certain tactics (such as attempting a 5-pointer) very risky. The exception to this rule is an interception shot, which //must// be taken in midair.  For a shot to be 'legal', both of the player's feet must be firmly on the ground with the player standing still at the time the shot is taken. Jump shots, dunks, and running shots are therefore not allowed. This makes certain tactics (such as attempting a 5-pointer) very risky. The exception to this rule is an interception shot, which //must// be taken in midair. 
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 |   Action                                                    ^   Points Scored        |   Action                                                    ^   Points Scored       
-^  Shoot Ball into Hoop from Neutral Square                 |                     | +^  Shoot Ball into Hoop from team's safe zone.✝               |                     | 
-^  Shoot Ball into Hoop from team's safe zone               |                     |+^  Shoot Ball into Hoop from Neutral Square                 |                     |
 ^  Shoot Ball into Hoop from Neutral Cross.                                       | ^  Shoot Ball into Hoop from Neutral Cross.                                       |
 ^  Shoot Ball into Hoop from Neutral Outside own safe zone.                       | ^  Shoot Ball into Hoop from Neutral Outside own safe zone.                       |
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 ^  Intercept shot in midair and make shot before landing.*    |   x2 original shot    | ^  Intercept shot in midair and make shot before landing.*    |   x2 original shot    |
 ^  Push opposing player into own team's zone, causing out.    |                     | ^  Push opposing player into own team's zone, causing out.    |                     |
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 +✝ Cannot be used to score more than once without using a different scoring method, to prevent 'ball hogging'.
  
 * Interception must have both hands on the ball at some point before taking shot for doubling to be applied. Grazing the ball with one hand does not count as an interception and the opposing team will still get the points for the shot. * Interception must have both hands on the ball at some point before taking shot for doubling to be applied. Grazing the ball with one hand does not count as an interception and the opposing team will still get the points for the shot.
hoop.txt · Last modified: 2024/09/18 14:31 by bearglyph