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magic [2024/08/10 21:33] bearglyphmagic [2025/12/01 15:12] (current) bearglyph
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 ===== Schools of Magic ===== ===== Schools of Magic =====
  
-==== Tethish School ====+====Tethish School====
  
-==== Loegish School ====+The [[Teth|Tethish]] School of magic is associated most closely with scrolls and spellbooks. A Tethish mage would likely carry a spellbook as a spell focus.
  
-==== Bachiite School ====+====Loegish School====
  
-==== Feyndraigish School ====+The [[Loeg|Loegish]] School of magic is associated most closely with gemstones and otherwise sentimental spell foci.
  
-===== Sources of Magic =====+====Bachiite School==== 
 + 
 +The [[Bachi|Bachiite]] School of magic is associated most closely with leylines and the spirits. A Bachiite mage would likely carry a staff as a spell focus. 
 + 
 +====Feyndraigish School==== 
 + 
 +The [[Feyndraig|Feyndraigish]] School of magic is associated most closely with wands, although a dragon would not need a wand to use this school of magic. 
 + 
 +====Crackling Boulder School==== 
 + 
 +The [[Crackling Boulder]] School of magic is associated most closely with the usage of one's own body (specifically, the folds caused by contorting the body) to form glyphs which enable the casting of magic. 
 + 
 + 
 +===== Sources of Potentia =====
  
 There are three primary energy sources for [[Potentia]], also called mana, which is a type of life energy that fuels magical spells. Any //type// of magic may be cast using any //school// of magic, but these are two different axes of categorization and are not equivalent to one another. To cast a spell successfully, all three sources of magic should be engaged to some degree. There are three primary energy sources for [[Potentia]], also called mana, which is a type of life energy that fuels magical spells. Any //type// of magic may be cast using any //school// of magic, but these are two different axes of categorization and are not equivalent to one another. To cast a spell successfully, all three sources of magic should be engaged to some degree.
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 ==== Wisdom Magic ==== ==== Wisdom Magic ====
  
-[[Wisdom magic]] is the branch of magic associated with drawing power from the planet itself. This branch can potentially be quite powerful, but it carries a significant risk to the user if too much energy is drawn at once. This source of magic is most closely aligned with the Bachiite School.+[[Wisdom magic]] is the branch of magic associated with drawing power from the planet itself. This branch can potentially be quite powerful, but it carries a significant risk to the user if too much energy is drawn at once. This source of magic is most closely aligned with the Bachiite School, and improvement of this branch will improve the rate at which the magic user's well of potentia is naturally refilled by the available leylines.
  
 ==== Will Magic ==== ==== Will Magic ====
  
-[[Will magic]] is the source of magic most closely associated with [[inner power]], relying on pure force of individual will as a way to shape spells.+[[Will magic]] is the source of magic most closely associated with [[inner power]], relying on pure force of individual will as a way to shape spells. This source of magic is most closely associated with the Feyndraigish School, though the Loegish School also relies upon its use to a lesser extent.
  
 +===== Non-Standard Magic =====
 +
 +There are several categories of ability which are magical in nature, but which do not explicitly require the consumption of potentia (although such abilities may interact with potentia) or allow the user to cast standardized spells.
 +
 +==== Inditechs ====
 +
 +[[Individual Techniques|Inditechs]] are a type of magic unique to a person which uses physical stamina in place of potentia. 
 +
 +==== Weaponskills ====
 +
 +[[Weaponskills]] are a type of magic which use a short-range field similar to a leyline imbued within a weapon, which is formed from appreciation and individual care for the weapon. This leyline produces a specific type of energy only usable by the weapon's current owner, and only when the weapon's [[Resangel|spirit]] respects the spirit of the wielder. Mundane objects may also become imbued with a weaponskill, such as [[Rimas Nolie|Rimas's]] [[Ruby of Pyrrhus]], a brooch with the ability to nullify harm from heat and fire.
 +
 +==== Crosslinks ====
 +
 +[[Crosslink (Ability)|Crosslinks]] are a type of magic which allows the user to contact their alternate universe selves and borrow some attribute from them.
 +
 +==== Folkmores ====
 +
 +[[Folkmore|Folkmores]] are a type of attribute applied to a person based on the perception of them by the public at large. Those who are not renowned or known by many people do not develop folkmores, but those who are known by many people do. Folkmores can also apply to places or objects. It is possible for 
 ===== Types of Magic ===== ===== Types of Magic =====
 +
  
 ====Aspectumancy==== ====Aspectumancy====
magic.1723325581.txt.gz · Last modified: 2024/08/10 21:33 by bearglyph